Every quest listed here truly exists on Neferon — live from the server's own registry.
Coordinates are in-game positions. Open the Quest Log while playing to track every line. Retired content is not listed.
Introduced with 7.4 itself — the flagship questline of this era. Learn the word djanni'hah, swear to the Marid of Gabel or the Efreet of Mal'ouquah, and earn the right to trade with the djinn.
The Marid path — Bo'ques' dwarven cookbook → Fa'hradin's spy report from Mal'ouquah → plant Fa'hradin's lamp in Malor's quarters → trade rights with Haroun and Nah'bob.
The Efreet path — Baa'leal's supply-thief hunt → steal a Tear of Daraman for Alesar → capture Fa'hradin's lamp into Gabel's chambers → trade rights with Yaman and Alesar.
Reward: faction trade access — djinn embroidery, chests and rarities open to you. Choose carefully: the paths are enemies.
Kevin Postner, postmaster of Thais, drills honest couriers. Ten missions: Officer Training, the Jammed Mailbox of Folda, the Magic Hat, Bones for the Guild, Fibula's Present, Uniform Logistics, Measurement Duty across six NPCs, Waldo's Posthorn — and two late-era deliveries.
Start: the Thais post office. Missions reach Folda, Fibula, Kazordoon, Carlin and Venore.
Reward ladder: cheaper parcels → Post Officer's Hat → boat discounts → the posthorn → royal mailboxes. Post-office doors open by rank.
Neferon original
A smuggled letter of the Eclipsed Word, a cipher, a consecrated blade — and a Prior who should have stayed buried. Sir Daniel Steelsoul's hunt runs from Edron to Carlin and back.
The Ruined Chapel — find the letter in the forbidden ruins north of Edron.
The Cipher — Zoltan of the Edron academy deciphers it; the reply waits in a hidden bookcase in the Carlin sewers.
The Consecrated Blade — a broadsword and 2,000 gold to Ursula for the silver tempering, then Puffels' old blessing at the druids' guild.
The Interred Prior — douse the torch levers beneath the old tower, open the sarcophagus, end Morgarath. Bring friends.
Reward: the Epistle broken — and a blade that remembers.
Neferon original
Three proofs of the Crown before Zarith the Accredited will trade with you.
Proof of the Roads — King Tibianus of Thais wants 5 orc teeth; the roads must know your name.
The Sealed Tally — carry the Crown's sealed tally to Benjamin at the Thais post office, unopened, as tradition demands.
The Crown's Bond — post the 100,000 gold bond and receive the trading writ.
Reward: Zarith's accreditation — the Trade Faction doors stand open.
Five chest classics carry their own quest-log lines:
Demon Helmet — Plains of Havoc. The demon halls end at a chest (33313, 31592, 15): demon helmet, 2 crystal coins and gems.
The Annihilator — pull the lever, survive the pit with your team, pick ONE of seven rewards. Reward room at (33240–33252, 31656, 13).
Dwarven Armor — Kazordoon depths, chest at (32455, 31968, 14).
Spike Sword — the Nightmare Knights' secret. Krendorak's journal, the spike sword, crystal key 3702. Chest at (32778, 32282, 11).
Desert Dungeon — the ancient vocation-key riddle chain, silver key 4001. Chest at (32661, 32141, 10).
The real map's chest quests, on their original coordinates:
Paradox Tower — Darashia. Keys 3899, 3610, 3620, 3650 and 3701; box, chess, food and lever puzzles; the reward ladder to the top.
The Ancient Tombs — seven helmet-part chests across the tombs (33174, 32932, 15 · 33349, 32825, 14 · 33182, 32712, 14 · 33145, 32663, 15 · 33126, 32589, 15 · 33051, 32774, 14 · 33178, 33013, 14) and Arkhothep's book (33186, 32903, 11). Assemble the Helmet of the Ancients.
Amulet of Loss — Fibula depths, chest at (32218, 31912, 15).
Blood Herb — Plains of Havoc, chest at (32769, 31968, 7).
Giant Smithhammer — chest at (32776, 32253, 8), beside Hengis Wulfson's diary.
Kazordoon copper vault — copper keys 3800/3801/3802 and the emperor's cookies.
And the old machinery — the Banshee puzzle, Demona, Mintwallin, the Ghostlands, Deeper Fibula, the Rookgaard levers, the Behemoth lever, the Serpentine Tower and more: seventy scripted mechanics, exactly where the real map keeps them. Beyond the named trophies, some 150 minor loot chests wait on their original spots.
Content that came to Tibia after 7.4, kept alive here for those who clear what the realm offers:
Purgatory of Insight — the oil bridge and the Goshnar grave open the path; dream-chambers for the worthy. Entrance mechanisms at (32791, 32333, 9).
The ape gardens of Banuta — whisper moss, the giant ape's hair, the Holy Tible and other relics of later ages, seated in the south-east jungle.
Purge: retired questlines are gone from this world and are not listed. If you hear of the Cult of the Queen or a Trade Faction fee, that tale is dead.